Iain Banks is a special writer.
He is a good writer, and that alone puts him in the minority in
sci-fi (although this minority is bigger in sci-fi than it is
in fantasy). But what makes him truly special is his imagination.
This is, I think, underestimated in the sci-fi field - we usually
assume the writer is imaginative. This is the realm of speculative,
imagative fiction, and yet so few writers have the vision of Banks,
as well as the skill to create an embodiment of the vision which
makes good fiction.
Banks has written several novels in a setting called the Culture. The Culture is a society in which humans (and other beings) live in peaceful anarchy, watched over by AIs of tremendous power (the smartest of these are called Minds). These AIs usually take the physical form of enormous ships which roam the galaxy, carrying enormous populations of people and sentient machines. (Although I think half of Banks' purpose in creating these ships was to have an excuse to name them.)
Sounds vaguely intriguing, no? Yet a story in such a society would tend to be exceedingly dull wouldn't it? After all, everyone lives together peacefully, watched over by their benevolent super-brilliant and termendously powerful spaceship-Minds. Banks solves this problem by populating the universe by all manner of non-Culture critters. These critters have varying degrees of intelligence, power, and, often, perversion. Banks is, frankly, one mildly twisted dude, and he isn't afraid of creating some pretty horrifying things. And that is, finally, what creates a stage on which Banks can operate freely - watching the Culture interact with the rest of the universe.
A quick comment about Banks' other books. He has written many non-fiction books - I haven't read any. He also has written other sci-fi and Culture books. While the two I talk about here were, in my opinion, terrific, I found The Bridge and Feersum Endjinn so mind-numbingly boring I didn't get farther than page 15 in either. Maybe they got better. Maybe not.
This is the story of Jernau Morat
Gurgeh, a citizen of the Culture who is a Master game player.
He plays all sorts of games with equal facility, having spent
his life playing, and winning, games. Unbeknownest to Gurgeh,
the Culture has encountered the cruel Empire of Azad, a society
organized around a game. In fact, the game is so central to their
society that it is itself the means by which the leaders - even
the emperor - are selected.
Banks here tells a terrific tale, filled with suspense, excitement, and the unexpected. But the reason I really loved this book is that I also love games, and they so rarely appear in fiction. Here Banks not only uses games effectively in his story, he advances an interesting thesis on the role of games in shaping and reflecting the values and ideas of the players of the game. If you like games I recommend you read this book and then think about the ways games contain implicit value judgments and ideals, and the way repeated game play (much like repeated anything) shapes how we think.
This book is not as straightforward
as The Player of Games. Excession shows us the Culture coping
with the arrival in near space of the Excession - a true Out Of
Context situation. What's an Out Of Context situation? Well, imagine
being a resident of the Carribean, meeting a bunch of wierd guys
who just got of the biggest boat you've ever seen, glinting from
strange metallic clothes and wielding boom sticks capable of inflicting
extraordinary pain from 100 yards away. Well, when you are a resident
of an enormous, peaceful, and powerful civilization which spans
half the galaxy, what is the comparable situation, and what do
you do about it? This book wasn't as well liked by some of my
friends, and I have a theory about why. The primary actors in
this book are mostly ships - Minds - not people. I really enjoyed
that, but I suspect it turns some people off. I don't really want
to say anything else about this book - I really enjoyed it, and
I think most of you will also enjoy reading Excession.
Inversions is, unfortunately, a
book which doesn't really seem to go anywhere. You get the feeling
that Banks is making references to his Culture books, which is
all well and good, but that of course assumes that you've read
the culture books and that you take the vague references as given.
Not much happens, and nothing is really resolved in any meaningful
way. Still, Banks writes well, and his characters are interesting,
even if the main characters are mysterious to the point of being
opaque. I can't say that I disliked the book - I actually kind
of enjoyed it - it just didn't have much of an impact on me